import { type PointLike, Texture } from 'pixi.js'import { For } from 'solid-js'import { AnimatedSprite, Application, Assets, useApplication} from '../../../../solid-pixi/src/index' function SwapContainer() { const app = useApplication() const textures = Array.from({ length: 26 }).map((_, i) => { return Texture.from(`Explosion_Sequence_A ${i + 1}.png`) }) return ( <For each={Array.from({ length: 50 })}> {() => { const scale = 0.75 * Math.random() * 2 return ( <AnimatedSprite textures={textures} x={Math.random() * app.screen.width} y={Math.random() * app.screen.height} anchor={{ x: 0.5, y: 0.5 } as PointLike} rotation={Math.random() * Math.PI} scale={{ x: scale, y: scale }} ref={ref => ref.gotoAndPlay((Math.random() * 26) | 0)} /> ) }} </For> )} export function AnimatedSpriteExplosion() { return ( <Application background="#1099bb" resizeTo={window}> <Assets load={[['https://pixijs.com/assets/spritesheet/mc.json']]}> <SwapContainer /> </Assets> </Application> )}