import { Texture } from 'pixi.js'
} from '../../../../solid-pixi/src/index'
render(() => <TilingSpriteExample canvas={document.getElementById('root')! as HTMLCanvasElement} />)
function TilingSpriteContainer() {
const app = useApplication()
const [texture] = useAsset('https://pixijs.com/assets/p2.jpeg')
width={app!.screen.width}
height={app!.screen.height}
tilingSprite.tileScale.x = 2 + Math.sin(count)
tilingSprite.tileScale.y = 2 + Math.cos(count)
tilingSprite.tilePosition.x += 1
tilingSprite.tilePosition.y += 1
function TilingSpriteExample(props) {
<Application resizeTo={window} canvas={props.canvas}>
<TilingSpriteContainer />